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    Virtual Reality

    Virtual Reality is Scopus-indexed (Q1, CiteScore 11.9), WoS SCIE, DOAJ. Published by Springer Science and Business Media Deutschland GmbH.

    Checked against the index lists dated 4 October 2026.

    ISSN 1359-4338Verify ISSN ↗1434-9957Verify ISSN ↗

    Publisher: Springer Science and Business Media Deutschland GmbH

    Scopus · Q1WoS · SCIEOpen Access
    11.9
    CiteScore 2025
    Scopus
    Q1
    Best quartile
    rank 10 of 131 · 92nd pctile
    3
    Indexed in
    major indexes

    Cost to publish: Checking DOAJ for article charges…

    ScopusElsevier Scopus
    Status
    Active
    Coverage
    2004–present (also 2002, 1998–2000, 1995)
    Source type
    Journal
    Open access
    Yes
    CiteScore
    11.9
    SJR · SCImago
    1.037
    Q1 SJR quartile
    H-index
    84
    Best quartile
    Q1 · 92nd pctile
    Subject areaRankPctileQ
    Computer Graphics and Computer-Aided Design10 / 13192ndQ1
    Software51 / 50389thQ1
    Human-Computer Interaction23 / 19688thQ1
    View this source on Scopus.com
    Web of ScienceClarivate (SCIE/SSCI/AHCI/ESCI)
    Collections
    SCIE
    Categories
    Computer Science, Interdisciplinary ApplicationsComputer Science, Software EngineeringImaging Science & Photographic Technology
    View this source on Web of Science Check JIF in JCR
    DOAJDirectory of Open Access Journals (live)
    Listed in DOAJ
    Open accessFully open access, peer reviewed

    Not listed in: ABDC, ABS / AJG, FT50, UT Dallas, ONOS (subscription), ONOS (APC covered)

    Quick answers

    Is Virtual Reality indexed in Scopus?

    Yes — actively indexed in Scopus, coverage 2004–present (also 2002, 1998–2000, 1995), best quartile Q1, CiteScore 11.9.

    What quartile is Virtual Reality in Scopus?

    Virtual Reality is Q1 in Computer Graphics and Computer-Aided Design (rank 10 of 131), Q1 in Software (rank 51 of 503) and Q1 in Human-Computer Interaction (rank 23 of 196), by CiteScore 2025.

    What is the impact factor of Virtual Reality?

    Virtual Reality is indexed in the Science Citation Index Expanded, so it may have a Journal Impact Factor in Clarivate's Journal Citation Reports. JCR is paid, so check it for the current value. The closest free measure is its Scopus CiteScore 11.9, which places it in quartile Q1 at the 92nd percentile of its subject. Its SCImago Journal Rank (SJR, a free Scopus-based metric) is 1.037, quartile Q1, with an H-index of 84.

    How much does it cost to publish in Virtual Reality?

    The publisher lists an article processing charge of about US$2,990 for open access (source: OpenAlex). Many journals also publish by the subscription route at no cost to the author, so confirm on the journal's own website.

    Who publishes Virtual Reality and what is its ISSN?

    Virtual Reality is published by Springer Science and Business Media Deutschland GmbH. Its print ISSN is 1359-4338 and its online ISSN is 1434-9957.

    Is Virtual Reality in Web of Science?

    Yes — indexed in the Science Citation Index Expanded.

    Is Virtual Reality open access?

    Yes — it is an open-access journal, listed in DOAJ.

    How well cited is Virtual Reality? — open metrics via OpenAlex

    Virtual Reality has an h-index of 102 and a 2-year mean of 5.77 citations per paper (OpenAlex). Its Scopus CiteScore is 11.9, quartile Q1. On 2-year citations it ranks #12 of 100 Scopus journals in Computer Graphics and Computer-Aided Design.

    102
    h-index
    5.77
    2-yr mean citations
    825
    i10-index
    1,836
    works indexed
    45,164
    total citations
    Publication fee · open access list price, US$
    US$2,990
    05001,0002,0003,000+
    2-yr mean citations, among Scopus journals in the same subject
    #12 of 100 Top 12% Computer Graphics and Computer-Aided Design
    #56 of 371 Top 16% Software
    #27 of 160 Top 17% Human-Computer Interaction
    Papers published per year
    02505002017: 25 papers2520172018: 46 papers4620182019: 60 papers6020192020: 67 papers6720202021: 120 papers12020212022: 139 papers13920222023: 149 papers14920232024: 186 papers18620242025: 224 papers22420252026: 204 papers so far2042026*

    Virtual Reality published 224 papers in 2025. 2026* is the year so far.

    Main topics
    Virtual Reality Applications and ImpactsAugmented Reality ApplicationsTactile and Sensory InteractionsInteractive and Immersive Displays

    h-index, i10-index and 2-year mean citedness are open, licence-clear metrics from OpenAlex — not a proprietary impact factor. The subject rank counts only journals that OpenAlex has a figure for; it is not a Scopus or Clarivate ranking. Updated 2026-10-14.

    Who publishes in Virtual Reality? — latest 97 articles, 2026

    In its latest 97 research articles (2026), authors are most often from China (18%), Italy (16%) and Spain (9.8%).

    Author countriesChinaChina18%ItalyItaly16%SpainSpain9.8%United KingdomUnited Kingdom7.9%GermanyGermany6.7%JapanJapan5% Most frequent institutions (papers)University of UdineUniversity of Udine4University of SalernoUniversity of Salerno3Marche Polytechnic UniversityMarche Polytechnic University2Massey UniversityMassey University2Hunan UniversityHunan University2

    Countries are counted fractionally, so a paper by authors from two countries counts half to each.

    Are there integrity warnings for Virtual Reality? — indicators, not proof of misconduct

    Scopus status: Active. 2 retracted papers are recorded (1.1 per 1,000 papers). The Problematic Paper Screener flags 1 of its papers. These are indicators to check, not findings against the journal.

    • Scopus statusActive
    • Retracted papers 2 · 1.1 per 1,000 papers
    • Problematic Paper Screener flags 1 · 0.5 per 1,000 papers — mostly tortured phrases

    Retractions from OpenAlex; flags from the Problematic Paper Screener (Cabanac, Labbé & Magazinov, CC BY), 2026-09-21 export. A flag marks a paper for a closer look; it is not a finding against the journal.

    Official sources & links

    Journal website ↗ Scopus source ↗ Web of Science ↗ DOAJ ↗ ISSN Portal · 1359-4338 ↗ISSN Portal · 1434-9957 ↗

    Community experience: reader comments on this journal

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