Scopus subject area

Best Human-Computer Interaction journals

167 Scopus-active journals are ranked in Human-Computer Interaction. All are listed below, ranked by CiteScore percentile — 48 of them sit in quartile Q1. Every title links to a full profile with Scopus, Web of Science, ABDC, DOAJ and open-access details.

# Journal CiteScore Percentile Quartile WoS ABDC OA
1 Foundations and Trends in Machine Learning 52.9 99th Q1 ESCI – No
2 Nature Machine Intelligence 40.9 99th Q1 SCIE – No
3 Annual Review of Control, Robotics, and Autonomous Systems 34.8 98th Q1 SCIE – No
4 AI Open 31.3 98th Q1 ESCI – Yes
5 Transactions of the Association for Computational Linguistics 30.7 97th Q1 AHCI, SCIE, SSCI – Yes
6 IEEE Transactions on Cybernetics 28.2 97th Q1 SCIE – No
7 Computers in Human Behavior 22.6 96th Q1 SSCI A No
8 Cyborg and Bionic Systems 21.8 96th Q1 SCIE – Yes
9 IEEE Transactions on Affective Computing 21.5 95th Q1 SCIE – No
10 Babylonian Journal of Machine Learning 18.3 95th Q1 – – No
11 IEEE Transactions on Systems, Man, and Cybernetics: Systems 17.8 94th Q1 SCIE – No
12 Computers and Education Open 16.9 94th Q1 ESCI – Yes
13 ACM Transactions on Computer-Human Interaction 16 93rd Q1 SCIE – No
14 Foundations and Trends in Human-Computer Interaction 14.7 92nd Q1 – – No
15 Human-Computer Interaction 14.6 92nd Q1 SCIE A No
16 CAAI Transactions on Intelligence Technology 14.5 91st Q1 SCIE – Yes
17 Technology, Knowledge and Learning 12.8 91st Q1 ESCI – No
18 International Journal of Intelligent Systems 12.6 90th Q1 SCIE – No
19 Journal of Computational Design and Engineering 12.3 90th Q1 SCIE – Yes
20 Journal of Internet Commerce 12.1 89th Q1 ESCI B No
21 IEEE Consumer Electronics Magazine 12.1 89th Q1 SCIE – No
22 Virtual Reality 11.9 88th Q1 SCIE – Yes
23 IEEE Transactions on Emerging Topics in Computing 11.8 88th Q1 SCIE – No
24 Electronic Commerce Research 11.7 87th Q1 SSCI A No
25 International Journal of Cloud Applications and Computing 11.6 86th Q1 – – No
26 Connection Science 11.1 86th Q1 SCIE – Yes
27 ACM Transactions on Interactive Intelligent Systems 11 85th Q1 SCIE – No
28 Computer Speech and Language 10.9 85th Q1 SCIE – No
29 AI and Society 10.9 84th Q1 ESCI – No
30 International Journal of Computer-Supported Collaborative Learning 10.9 84th Q1 SSCI – No
31 IEEE Transactions on Computational Social Systems 10.8 83rd Q1 SCIE – No
32 Telematics and Informatics Reports 10.7 83rd Q1 ESCI – Yes
33 IEEE Transactions on Human-Machine Systems 10.6 82nd Q1 SCIE – No
34 IEEE Robotics and Automation Letters 10.5 82nd Q1 SCIE – No
35 International Journal of Human Computer Studies 10.5 81st Q1 SCIE, SSCI B No
36 International Journal of Child-Computer Interaction 10.4 81st Q1 – – No
37 Journal of Web Semantics 10.2 80th Q1 SCIE – Yes
38 Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies 10.2 80th Q1 ESCI – No
39 International Journal of Human-Computer Interaction 10.1 79th Q1 SCIE, SSCI C No
40 ACM Transactions on Human-Robot Interaction 10.1 79th Q1 ESCI – No
41 International Journal of Social Robotics 9.8 78th Q1 SCIE – No
42 Visual Informatics 9.8 78th Q1 ESCI – Yes
43 Behaviour and Information Technology 9.7 77th Q1 SCIE, SSCI A No
44 User Modeling and User-Adapted Interaction 9.7 77th Q1 SCIE – No
45 ACM Transactions on Accessible Computing 9.7 76th Q1 ESCI – No
46 Journal of Responsible Technology 9.5 76th Q1 ESCI – Yes
47 Computers and Education: X Reality 9.3 75th Q1 ESCI – Yes
48 Virtual Reality and Intelligent Hardware 9.3 75th Q1 ESCI – Yes
49 Computers 9.1 74th Q2 ESCI – Yes
50 Informatics 9.1 74th Q2 ESCI – Yes
51 Applied System Innovation 9 73rd Q2 ESCI – Yes
52 Intelligent Computing 9 73rd Q2 ESCI – Yes
53 Advanced Intelligent Systems 8.9 72nd Q2 SCIE – Yes
54 Topics in Cognitive Science 8.6 72nd Q2 SSCI – No
55 Advances in Human-Computer Interaction 8.5 71st Q2 ESCI – Yes
56 Social Network Analysis and Mining 8.4 71st Q2 ESCI – No
57 Cognition, Technology and Work 8.2 70th Q2 SCIE, SSCI – No
58 Science Technology and Human Values 8.1 70th Q2 SSCI A No
59 Technology, Mind, and Behavior 8 69th Q2 ESCI – Yes
60 Frontiers in Virtual Reality 7.9 69th Q2 ESCI – Yes
61 Computers in Human Behavior Reports 7.7 68th Q2 ESCI – Yes
62 Kybernetes 7.7 68th Q2 SCIE – No
63 Universal Access in the Information Society 7.6 67th Q2 SCIE, SSCI – No
64 Proceedings of the ACM on Human-Computer Interaction 7.5 66th Q2 ESCI – No
65 Games and Culture 7.3 66th Q2 AHCI, SSCI – No
66 Pacific Asia Journal of the Association for Information Systems 7.2 65th Q2 ESCI B No
67 Cyberpsychology, Behavior, and Social Networking 7.1 65th Q2 SSCI – No
68 Knowledge and Information Systems 7.1 64th Q2 SCIE C No
69 Discover Internet of Things 6.9 64th Q2 – – Yes
70 Displays 6.7 63rd Q2 SCIE – No
71 Machine Learning: Science and Technology 6.7 63rd Q2 SCIE – Yes
72 IEEE Transactions on Medical Robotics and Bionics 6.7 62nd Q2 ESCI – No
73 Digital Creativity 6.6 61st Q2 AHCI – No
74 Multimodal Technologies and Interaction 6.6 61st Q2 ESCI – Yes
75 Australasian Journal of Engineering Education 6.6 60th Q2 – – No
76 APL Machine Learning 6.5 60th Q2 ESCI – Yes
77 Human Behavior and Emerging Technologies 6.5 59th Q2 ESCI – Yes
78 ACM Transactions on Cyber-Physical Systems 6.4 59th Q2 ESCI – No
79 AIS Transactions on Human-Computer Interaction 6.3 58th Q2 ESCI A No
80 Computers and Graphics 6.2 58th Q2 SCIE – No
81 Discover Artificial Intelligence 6.2 57th Q2 – – Yes
82 Frontiers in Computer Science 6.2 57th Q2 ESCI – Yes
83 Journal of Organizational and End User Computing 6.1 56th Q2 SCIE, SSCI B No
84 Brain-Computer Interfaces 6.1 56th Q2 – – No
85 Human Technology 5.8 55th Q2 ESCI – No
86 Journal of Interactive Learning Research 5.8 55th Q2 – – No
87 Robotic Intelligence and Automation 5.6 54th Q2 SCIE – No
88 IEEE Transactions on Haptics 5.5 53rd Q2 SCIE – No
89 Journal on Multimodal User Interfaces 5.5 53rd Q2 SCIE – No
90 International Journal of Speech Technology 5.3 52nd Q2 – – No
91 Frontiers in Neuroergonomics 5.1 52nd Q2 ESCI – Yes
92 CCF Transactions on Pervasive Computing and Interaction 5.1 51st Q2 ESCI – No
93 Entertainment Computing 5.1 51st Q2 SCIE – No
94 Journal of Information Systems 5 50th Q2 SSCI A No
95 International Journal of Serious Games 5 50th Q2 ESCI – Yes
96 Wearable Technologies 4.9 49th Q3 ESCI – Yes
97 Journal of Control and Decision 4.8 48th Q3 ESCI – No
98 Australasian Journal of Information Systems 4.6 48th Q3 ESCI A Yes
99 Computer Methods in Biomechanics and Biomedical Engineering 4.6 47th Q3 SCIE – No
100 Paladyn 4.6 47th Q3 – – Yes
101 IET Control Theory and Applications 4.6 46th Q3 SCIE – Yes
102 International Journal of Computer Games Technology 4.6 46th Q3 ESCI – Yes
103 Journal of Computer Languages 4.5 45th Q3 SCIE – No
104 Journal of Technology in Behavioral Science 4.3 44th Q3 – – No
105 Health Systems 3.9 44th Q3 ESCI C No
106 International Journal of Technology and Human Interaction 3.6 43rd Q3 ESCI C No
107 Advanced Robotics 3.6 43rd Q3 SCIE – No
108 IET Cyber-systems and Robotics 3.6 42nd Q3 ESCI – Yes
109 Frontiers in Human Dynamics 3.4 41st Q3 ESCI – Yes
110 i-com 3.4 41st Q3 ESCI – Yes
111 First Monday 3.3 40th Q3 – C No
112 International Journal of Intelligent Transportation Systems Research 3.3 40th Q3 ESCI – No
113 International Journal of Computing and Digital Systems 3.2 39th Q3 – – Yes
114 International Journal of Advances in Intelligent Informatics 3.1 38th Q3 – – Yes
115 Designs for Learning 3 38th Q3 – – Yes
116 Journal of Image and Graphics 3 37th Q3 – – No
117 Interacting with Computers 2.9 36th Q3 SCIE, SSCI B No
118 New Review of Information Networking 2.7 35th Q3 – – No
119 Interactions (N.Y.) 2.6 35th Q3 – – No
120 Presence: Teleoperators and Virtual Environments 2.6 34th Q3 SCIE – No
121 South African Computer Journal 2.5 33rd Q3 – – Yes
122 Communication Research and Practice 2.4 33rd Q3 ESCI C No
123 Interaction Design and Architecture(s) 2.4 32nd Q3 ESCI – Yes
124 Interaction Studies 2.3 32nd Q3 SSCI – No
125 Information and Control 2.3 31st Q3 – – No
126 New Mathematics and Natural Computation 2.3 31st Q3 ESCI – No
127 Behavioral Science and Policy 2.2 29th Q3 – – No
128 Educar 2.1 28th Q3 ESCI – Yes
129 Human - Computer Interaction Series 1.9 26th Q3 – – No
130 Springer Series on Cultural Computing 1.9 26th Q3 – – No
131 Journal of Advanced Computational Intelligence and Intelligent Informatics 1.9 25th Q3 ESCI – Yes
132 Journal of Medical Robotics Research 1.9 25th Q3 – – No
133 Journal of Innovative Image Processing 1.8 24th Q4 – – No
134 Proceedings of the International Conference on Educational Data Mining 1.8 24th Q4 – – No
135 Intelligent Decision Technologies 1.8 23rd Q4 ESCI – No
136 International Journal of Humanities and Arts Computing 1.8 23rd Q4 AHCI – No
137 Metaverse 1.7 22nd Q4 – – No
138 Weizenbaum Journal of the Digital Society 1.7 22nd Q4 – – Yes
139 Online Learning In Educational Research 1.7 21st Q4 – – Yes
140 Journal of Information Science and Engineering 1.6 20th Q4 SCIE – No
141 Journal on Interactive Systems 1.6 19th Q4 – – Yes
142 Applied Cybersecurity and Internet Governance 1.5 18th Q4 – – Yes
143 International Journal of Automation and Smart Technology 1.4 18th Q4 – – Yes
144 Qwerty 1.3 16th Q4 ESCI – No
145 International Journal of Artificial Intelligence and Machine Learning 1.2 14th Q4 – – No
146 International Journal of Intelligent Systems and Applications 1.2 13th Q4 – – No
147 Technoetic Arts 1.2 13th Q4 ESCI – No
148 Italian Journal of Computational Linguistics 1.2 12th Q4 – – Yes
149 Cognitive Science and Technology 1.1 11th Q4 – – No
150 Knowledge Management and Organizational Learning 1.1 11th Q4 – – No
151 Jordan Journal of Electrical Engineering 1.1 10th Q4 ESCI – No
152 International Journal of Cognitive Informatics and Natural Intelligence 1 10th Q4 ESCI – No
153 International Journal of Mobile Human Computer Interaction 1 9th Q4 ESCI – No
154 Proceedings of the International Society for Music Information Retrieval Conference 1 9th Q4 – – No
155 Mekhatronika, Avtomatizatsiya, Upravlenie 0.9 8th Q4 – – No
156 Somatechnics 0.8 7th Q4 ESCI – No
157 Body, Space and Technology 0.7 7th Q4 – – Yes
158 Applied Human Factors and Ergonomics International 0.6 5th Q4 – – No
159 Digital Technologies Research and Applications 0.6 5th Q4 – – No
160 Journal of Gaming and Virtual Worlds 0.6 4th Q4 ESCI – No
161 IEEE International Conference on Autonomous Robot Systems and Competitions, ICARSC 0.4 3rd Q4 – – No
162 Computer Science Research Notes 0.4 2nd Q4 – – No
163 Virtual Creativity 0.3 2nd Q4 – – No
164 T-Labs Series in Telecommunication Services 0.1 1st Q4 – – No
165 Proceedings of the International Workshop on Advances in Sensors and Interfaces, IWASI 0 1st Q4 – – No
166 Critical Posthumanisms 0 0th Q4 – – No
167 Proceedings of IEEE Games, Entertainment and Media Conference, GEM 0 0th Q4 – – No

Rank and percentile are within the Human-Computer Interaction Scopus subject table (CiteScore 2025, dataset 2026-10-04). A journal can rank differently in its other subject areas — open its profile for the full picture.

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